- Updated for WoW patch 1.9; we’re now a LoadOnDemand addon and automatically load whenever Blizzard’s TradeSkill UI module is loaded. (There should be no visible difference from this change… we just don’t use up RAM when not needed.)
- Includes refinements to code shared with other GFW mods.
- Knows its own version number — it’s present in startup/load messages. Please include this version number when sending bug reports or help requests!
This entry was posted
on Tuesday, January 3rd, 2006 at 8:50 am and is filed under AutoCraft.
January 6th, 2006 at 4:53 pm
Am I the only one having an issue with the Queue All Button?
The issue is when I queue items that are materials for OTHER items, the Queue All for the second item shows as 0, even though in the window list I see a [#] in brackets showing that I can make some # of that item.
I sent an email to Gazmik a long long time ago (two releases ago) and never got a response.
January 7th, 2006 at 1:21 am
Actually, it completely locks up my game and I have to alt-F4 or reboot my machine. If I hit smelting for instance, and then close it, I can open up, say, cooking just fine. But, if I don’t close smelting first and click my button for cooking, then the game locks hard.
It’s also having issues with my engineering. I have 250 engineering and its only showing a small portion of what I know.
January 9th, 2006 at 4:03 pm
It also makes an odd noise every time you craft something, which means if you’re making bandages or something you’ll get a slam……slam……..slam every few seconds. Really annoying,
I’m in the habit of turning off the sound on my computer every time I want to craft a lot of things, since this mod is too useful to turn off.
January 10th, 2006 at 8:44 pm
FTR.. I have engineering 300, and don’t have any problems… EXCEPT for the Queue All Button.
January 10th, 2006 at 8:44 pm
Ohh, and I have the KurKlunk sound everytime something is made.
January 12th, 2006 at 11:12 pm
WoW makes a noise by default every time you craft something… AutoCraft doesn’t attempt to change anything about that, and I’m not sure why you might have been not getting the noises before but hearing them now. My characters have always made noise when crafting (and yes, I have at least one with each skill), regardless of whether AutoCraft was running.
Best guesses: You’ve been using some other mod that disables (intentionally or no) the crafting sounds, but it’s stopped working since 1.9 (possibly because they changed the way the default UI processes events) or is disabled because the patch automatically unchecks “load outdated addons” for you.
A fix for the Queue All problem is enroute — sorry Vapok, your previous comments got buried in my inbox.