- Updated for WoW patch 1.9: Includes information on where to find the three new pet skills (Charge for boars, Shell Shield for turtles, and Thunderstomp for gorillas).
- Includes several fixes and additions to the database for existing skills and mobs, too.
- Updated French and German partial localizations.
- Knows its own version number — it’s present in startup messages and if you type
/hh help
or /hh version
. Please include this version number when sending bug reports or help requests!
This entry was posted
on Tuesday, January 3rd, 2006 at 8:47 am and is filed under Hunter's Helper.
January 3rd, 2006 at 6:45 pm
The required levels for prowl should be 30,40,50.
Just out of curiosity, does the trailing comma make any difference? See below:
[“dive”] = { 30, 40, 50, }, [“prowl”] = { 30, 40, 50 }, — changed from 40,50,60
January 8th, 2006 at 12:50 am
Error reported when doing /hh find cower 3
GFWTable.lua:59: bad argument #1 to `getn’ (table expected, got string)
January 8th, 2006 at 1:23 pm
I tamed an Ashmane Boar from the Blasted Lands. Expected Dash 2, Charge 4; Found Charge 5
January 9th, 2006 at 4:07 pm
Hi, nice addon, but i got it with the 1.9 version of the german wow and so it won’t work most of time because blizzard changes the names of lots of creatures anso, the information is not displayed because the names does not match. 2nd problem is, that the german vocals äöü are not displayed well. the appear as \xxx in the words. perhabs you have some sources to put into the german names of the creatures. sincerely … christian
January 12th, 2006 at 4:44 pm
When I type /hh find cower 3 (actually any level) I get an error after it prints Cower 3 requires pet level 25.
GFW_AdSpace\GFWTable.lua:59 bad argument #1 to `getn’ (table expected, got string)
Same thing when I type /hh find cower after it prints instructions to add a number.
Changing line 498 in HuntersHelper.lua to:
if (type(families) == �table� and FHHNewInfo and FHHNewInfo.LearnableBy and FHH_NewInfo.LearnableBy[spellID]) then
seems to fix the problem. In the case of cower, I have:
FHH_NewInfo = { [�LearnableBy�] = { [�cower�] = { [1] = “Tallstrider�, [2] = “Cat�, }, },
in my GFW_HuntersHelper.lua savedvariables file.