AutoCraft 1800.8

  • The previous release’s fix for “Buy Reagents” broke buying things that come in stacks (e.g. vials in pack of 5)… Fixed.

14 Responses to “AutoCraft 1800.8”

  1. eswat Says:

    thanks, this version works great… 🙂

  2. Lederner Says:

    Love the mod. I do have a request… If you could add a timer feature that could show the estimated time to complete the items in your queue, that would be great. There are times when I have hundreds of bars of ore that need smelting and knowing how long that is going to take would be very useful.

    Thanks again for the great mod.

  3. Gazmik Fizzwidget Says:

    Interesting idea… unfortunately, the APIs don’t provide such information readily. I might be able to have AutoCraft learn how long it takes to craft each recipe the first time you craft it, and then use that for future estimates, though… I’ll look into it.

  4. Lederner Says:

    I can think of one mod that does something similar and that is FlightPath. I haven’t checked out the code, but it appears to learn your flight time between points based on the first flight you make and then displays a countdown timer from the time you get on the bird until it lands.

  5. Vapok Says:

    Gazmik, Several weeks ago I sent you an email regarding the Queue All button. The Queue All button does not work for items that can be built using items that are currently queued up to be built. It displays as Zero.

    I sent you code that fixes that, however, that same problem still exists in this version.

    Do you want me to resend that information? Am I the only person that this is happening to?

    Mind you that this is the Queue All button, not the Queue Everything which works like a charm.

  6. Poledra Says:

    I am still having random crashes when clicking on trade windows. Worked fine for days then boom, game/computer freeze. Disable Autocraft and game is fine.

  7. Wikwocket Says:

    Hi Gazmik, I was trying to get a hold of you but couldn’t find an email address, so I thought I’d leave a comment here.

    I have a question about some of the code your AddOns use. I noticed the clever way that they use GFWTooltip.lua and GFWUtils.lua, and I was wondering if it were possible for another AddOn to use these libraries.

    Basically, I am trying to update my sadly out-of-date AddOn “SomeAssemblyRequired” to do a better job with adding text to tooltips, and I am impressed with how GFWTooltip seems to automate the whole process. So I was wondering if it was possible for a seperate AddOn to include the GFWTooltip file to allow it to add text to tooltips (in parallel with your gizmos), and I was wondering if I might have your permission to do so (if it is possible).

    If it would work and you’d give permission, I would give you credit for the tooltip functionality, and maybe I could add some of the features people have been requesting for SomeAssemblyRequired. Thanks in advance for your time!

  8. Apate Says:

    Vapok – I have that problem also.

    and gaxim, is there any chance of this being made mobile? I used to move my castingbar with mobileframes, but now I can’t. would you mind putting in a check for IsUserPlaced() ? the casting bar is currently on top of my minimap.

  9. Roath Says:

    could you make a fix so that this mod doesn’t modify the guild overview frame graphics? it doesn’t change it much, it just looks very akward with autocraft graphics in the guild overview, even if its only the frame graphics.

  10. Firedancer Says:

    Gazmik, I couldn’t find any way to PM or email you so I’m hoping you see this here. I have a few questions about the Itemstats plugin you’re using for WP. If you could send me an email I’d appreciate it.

    Thanks!

  11. Wikwocket Says:

    Hee hee, I am trying to get ahold of him too (see my post above). I dunno if he checks here that often. Some goblins are hard to get a hold of!

  12. Terhun Says:

    Have you thought about making it show how many you can build, like KC_EnhanceTrades does?

    http://kaelcycle.wowinterface.com/

  13. Apate Says:

    Terhun – I think it would be nice if autocraft could hook KCET so that it would update KCET’s number with what you have queued

  14. BlackZam Says:

    Can’t you add a FilterTradeSkill (http://www.curse-gaming.com/mod.php?addid=1799) function? FilterTradeSkill is broken and I love this addon…

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