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	<title>Comments on: AutoCraft 1800.3</title>
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	<link>http://fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/</link>
	<description>Superior Gadget &#038; Doodad Emporium</description>
	<pubDate>Tue, 06 Jan 2009 11:33:33 +0000</pubDate>
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		<item>
		<title>By: Ghent</title>
		<link>http://fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-337</link>
		<dc:creator>Ghent</dc:creator>
		<pubDate>Thu, 20 Oct 2005 14:08:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-337</guid>
		<description>&lt;p&gt;Hi!  Love all the mods!&lt;/p&gt;

&lt;p&gt;I have a question:  When I queue anything/everything, the queue is always paused, and the numbers don't count down when I do execute the queue.  So, if I queue 3 different stacks up, each with 5 items, after the first stack of 5, the queue stops, still showing 5 of the first item to make.  I have to then click it to remove it from the queue, and then run the queue again for the 2nd stack of items.&lt;/p&gt;

&lt;p&gt;Has anyone else seen this type of behavior?  Any ideas what's wrong?  Thanks!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hi!  Love all the mods!</p>

<p>I have a question:  When I queue anything/everything, the queue is always paused, and the numbers don&#8217;t count down when I do execute the queue.  So, if I queue 3 different stacks up, each with 5 items, after the first stack of 5, the queue stops, still showing 5 of the first item to make.  I have to then click it to remove it from the queue, and then run the queue again for the 2nd stack of items.</p>

<p>Has anyone else seen this type of behavior?  Any ideas what&#8217;s wrong?  Thanks!</p>]]></content:encoded>
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		<title>By: Akopian</title>
		<link>http://fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-333</link>
		<dc:creator>Akopian</dc:creator>
		<pubDate>Wed, 19 Oct 2005 14:32:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-333</guid>
		<description>&lt;p&gt;I have the same problem as Apate.  Used tailoring, and recipe list is:&lt;/p&gt;

&lt;p&gt;Brown linen pants
Brown linen robe
White linen robe
Linen belt
Simple linen boots
Brown linen vest
Simple linen pants
Linen cloak
Brown linen shirt
White linen shirt
Bolt of linen cloth&lt;/p&gt;

&lt;p&gt;I was making linen cloth after hitting the setting queue everything.&lt;/p&gt;

&lt;p&gt;My inventory filled up.  &lt;/p&gt;

&lt;p&gt;I had to stop and make more room.  However, I could not get things started again.  In fact, your mod listed me as having no more linen cloth, the queue all and queue buttons turned gray.&lt;/p&gt;

&lt;p&gt;I hit clear queue, and the grayed out queue all and queue buttons lit up again.  Hitting one would indicate that there were some in the queue; however, again, no crafting would take place.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I have the same problem as Apate.  Used tailoring, and recipe list is:</p>

<p>Brown linen pants
Brown linen robe
White linen robe
Linen belt
Simple linen boots
Brown linen vest
Simple linen pants
Linen cloak
Brown linen shirt
White linen shirt
Bolt of linen cloth</p>

<p>I was making linen cloth after hitting the setting queue everything.</p>

<p>My inventory filled up.  </p>

<p>I had to stop and make more room.  However, I could not get things started again.  In fact, your mod listed me as having no more linen cloth, the queue all and queue buttons turned gray.</p>

<p>I hit clear queue, and the grayed out queue all and queue buttons lit up again.  Hitting one would indicate that there were some in the queue; however, again, no crafting would take place.</p>]]></content:encoded>
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		<title>By: Apate</title>
		<link>http://fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-331</link>
		<dc:creator>Apate</dc:creator>
		<pubDate>Wed, 19 Oct 2005 11:12:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-331</guid>
		<description>&lt;p&gt;can anyone reproduce this?  If 'Inventory is full' is thrown while crafting, i am unable to craft more without reloading the UI&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>can anyone reproduce this?  If &#8216;Inventory is full&#8217; is thrown while crafting, i am unable to craft more without reloading the UI</p>]]></content:encoded>
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		<title>By: Vapok</title>
		<link>http://fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-321</link>
		<dc:creator>Vapok</dc:creator>
		<pubDate>Tue, 18 Oct 2005 05:27:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-321</guid>
		<description>&lt;p&gt;Just to add my experience with the "FreezeBug", I was doing some Smelting.  I queued up 36 copper bars.  Then, as I usually do, I open up my Engineering window.  No problem, the queue continues.  I setup a few in queue on that window, and then open up my Smelting window, no problem, the queue continues.&lt;/p&gt;

&lt;p&gt;Where I noticed the problem is where during the crafting of items, if for any reason, I accidently close any of the trade skill windows at the exact moment that I finish crafting an item and move on to the next one, the queue freezes up.  When I reopen the tradeskill window, I see "Pause" but it doesn't do anything.&lt;/p&gt;

&lt;p&gt;The only thing that fixes it is the /console reloadui.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Just to add my experience with the &#8220;FreezeBug&#8221;, I was doing some Smelting.  I queued up 36 copper bars.  Then, as I usually do, I open up my Engineering window.  No problem, the queue continues.  I setup a few in queue on that window, and then open up my Smelting window, no problem, the queue continues.</p>

<p>Where I noticed the problem is where during the crafting of items, if for any reason, I accidently close any of the trade skill windows at the exact moment that I finish crafting an item and move on to the next one, the queue freezes up.  When I reopen the tradeskill window, I see &#8220;Pause&#8221; but it doesn&#8217;t do anything.</p>

<p>The only thing that fixes it is the /console reloadui.</p>]]></content:encoded>
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		<title>By: CrashCat</title>
		<link>http://fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-318</link>
		<dc:creator>CrashCat</dc:creator>
		<pubDate>Tue, 18 Oct 2005 00:47:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-318</guid>
		<description>&lt;p&gt;Oh yeah, to the guy trying to queue things that depend on other things he's making, like gold power cores, you may want to try TTCraftAddict, I think there's an entry for it at wowinterface.com.  It will let you make an item and automatically make the steps for the prerequisite items, the only problem is you can't use it to queue multiple different items like Autocraft.  So I had been using AutoCraft for my fishing and smelting (to do a load of different items) and using TTCA for making bombs and so forth.  Of course even with AutoCraft after one load of smelting tin and copper I had to hit Queue Everything again to put together the bronze.  (And TTCA wouldn't assemble bronze like it did my bombs, go figure)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Oh yeah, to the guy trying to queue things that depend on other things he&#8217;s making, like gold power cores, you may want to try TTCraftAddict, I think there&#8217;s an entry for it at wowinterface.com.  It will let you make an item and automatically make the steps for the prerequisite items, the only problem is you can&#8217;t use it to queue multiple different items like Autocraft.  So I had been using AutoCraft for my fishing and smelting (to do a load of different items) and using TTCA for making bombs and so forth.  Of course even with AutoCraft after one load of smelting tin and copper I had to hit Queue Everything again to put together the bronze.  (And TTCA wouldn&#8217;t assemble bronze like it did my bombs, go figure)</p>]]></content:encoded>
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		<title>By: CrashCat</title>
		<link>http://fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-317</link>
		<dc:creator>CrashCat</dc:creator>
		<pubDate>Tue, 18 Oct 2005 00:38:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-317</guid>
		<description>&lt;p&gt;I definitely saw the freeze go away on my artisan engineering with NoOverride = true, but then I tried to queue up some fish to cook and the queue got hung up, so I had to disable AutoCraft anyway and go at it the old way.  A little bit of catch-22 there.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I definitely saw the freeze go away on my artisan engineering with NoOverride = true, but then I tried to queue up some fish to cook and the queue got hung up, so I had to disable AutoCraft anyway and go at it the old way.  A little bit of catch-22 there.</p>]]></content:encoded>
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		<title>By: Lysidia</title>
		<link>http://fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-316</link>
		<dc:creator>Lysidia</dc:creator>
		<pubDate>Mon, 17 Oct 2005 19:04:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-316</guid>
		<description>&lt;p&gt;I left this message on curse-gaming, but just to mention.&lt;/p&gt;

&lt;p&gt;"Freezebug" is infintately reproducable, if you delete your local cache data (the WDB directory), it seems AutoCraft is doing what one of my addons was and hitting the server too often too quickly for uncached data, and either wow goes insane or else the addon somehow is forced into an infinite loop.  My addon was a simple fix as mine was reading the quest log, I could put a two second delay before I ran my quest parser again and this solved the issue for me, but even having looked ay the AutoCraft code, I can't see an easy solution other than having the users disable the addon, load the tradeskill frame and parse over manually the items themselves, then they can reenable the addon... :-(&lt;/p&gt;

&lt;p&gt;Gazmik Fizzwidget, you might have a clearer solution to this one, given this information now.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I left this message on curse-gaming, but just to mention.</p>

<p>&#8220;Freezebug&#8221; is infintately reproducable, if you delete your local cache data (the WDB directory), it seems AutoCraft is doing what one of my addons was and hitting the server too often too quickly for uncached data, and either wow goes insane or else the addon somehow is forced into an infinite loop.  My addon was a simple fix as mine was reading the quest log, I could put a two second delay before I ran my quest parser again and this solved the issue for me, but even having looked ay the AutoCraft code, I can&#8217;t see an easy solution other than having the users disable the addon, load the tradeskill frame and parse over manually the items themselves, then they can reenable the addon&#8230; <img src='http://fizzwidget.com/wordpress/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' /> </p>

<p>Gazmik Fizzwidget, you might have a clearer solution to this one, given this information now.</p>]]></content:encoded>
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		<title>By: Mondoz</title>
		<link>http://fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-313</link>
		<dc:creator>Mondoz</dc:creator>
		<pubDate>Mon, 17 Oct 2005 13:05:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-313</guid>
		<description>&lt;p&gt;I find I can break the queue if I start and stop it several times
I'm not sure if there's a particular sequence, but I'll end up unable to start the queue up.  (I don't think it's usually as simple as hitting start/stop/start...  but removing some items from the queue, closing the trade window, hitting 'queue everything', pausing, etc...  manipulating it in odd ways.)
The 'pause' button gets stuck in 'pause' mode, and won't toggle anymore.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I find I can break the queue if I start and stop it several times
I&#8217;m not sure if there&#8217;s a particular sequence, but I&#8217;ll end up unable to start the queue up.  (I don&#8217;t think it&#8217;s usually as simple as hitting start/stop/start&#8230;  but removing some items from the queue, closing the trade window, hitting &#8216;queue everything&#8217;, pausing, etc&#8230;  manipulating it in odd ways.)
The &#8216;pause&#8217; button gets stuck in &#8216;pause&#8217; mode, and won&#8217;t toggle anymore.</p>]]></content:encoded>
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		<title>By: Tyde Wondermaker</title>
		<link>http://fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-311</link>
		<dc:creator>Tyde Wondermaker</dc:creator>
		<pubDate>Mon, 17 Oct 2005 07:40:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-311</guid>
		<description>&lt;p&gt;I am having 2 problem with this.&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;&lt;p&gt;The problem is when I put items into the queue, run it and then closes the traidskill window, the queue pause (as it has to) but when I get the traidskill window back up I can't start the queue any more.
I have to reload my UI and start over again.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;Also notet that when I make "Gold Power Core" (one gold bar for 3 core) I can't put 3 items into the queue that need one core eatch. I have to make the core first and then start on a other queue to make the 3 items that need the power core.&lt;/p&gt;&lt;/li&gt;
&lt;/ol&gt;
</description>
		<content:encoded><![CDATA[<p>I am having 2 problem with this.</p>

<ol>
<li><p>The problem is when I put items into the queue, run it and then closes the traidskill window, the queue pause (as it has to) but when I get the traidskill window back up I can&#8217;t start the queue any more.
I have to reload my UI and start over again.</p></li>
<li><p>Also notet that when I make &#8220;Gold Power Core&#8221; (one gold bar for 3 core) I can&#8217;t put 3 items into the queue that need one core eatch. I have to make the core first and then start on a other queue to make the 3 items that need the power core.</p></li>
</ol>]]></content:encoded>
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	<item>
		<title>By: Gazmik Fizzwidget</title>
		<link>http://fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-309</link>
		<dc:creator>Gazmik Fizzwidget</dc:creator>
		<pubDate>Mon, 17 Oct 2005 03:22:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-309</guid>
		<description>&lt;p&gt;Thanks for the reports, everybody. I'm still unable to reproduce the freeze here, but I think I'm getting closer to a fix. Those of you who are seeing the freeze: if you could &lt;a href="mailto:gazmik@fizzwidget.com" rel="nofollow"&gt;email me&lt;/a&gt; a list of what recipes you know in the affected tradeskill, that might help with figuring out the problem.&lt;/p&gt;

&lt;p&gt;Xcalibur: As noted in the readme, alt-clicking "Queue Everything" will process the list from bottom to top (and thus from gray -&#62; green -&#62; yellow -&#62; orange) instead of the default top-to-bottom.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Thanks for the reports, everybody. I&#8217;m still unable to reproduce the freeze here, but I think I&#8217;m getting closer to a fix. Those of you who are seeing the freeze: if you could <a href="mailto:gazmik@fizzwidget.com" rel="nofollow">email me</a> a list of what recipes you know in the affected tradeskill, that might help with figuring out the problem.</p>

<p>Xcalibur: As noted in the readme, alt-clicking &#8220;Queue Everything&#8221; will process the list from bottom to top (and thus from gray -&gt; green -&gt; yellow -&gt; orange) instead of the default top-to-bottom.</p>]]></content:encoded>
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		<title>By: Xcalibur</title>
		<link>http://fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-308</link>
		<dc:creator>Xcalibur</dc:creator>
		<pubDate>Mon, 17 Oct 2005 02:01:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-308</guid>
		<description>&lt;p&gt;Just a suggestion, it'd be nice if the "Queue All" function would queue all the recipies from grey -&#62; green -&#62; yellow -&#62; orange to maximize potential skillups.  I had 5 stacks of different fishes that were in the green and yellows and had to manually queue them =P  Nonetheless, I love all your gadgets!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Just a suggestion, it&#8217;d be nice if the &#8220;Queue All&#8221; function would queue all the recipies from grey -&gt; green -&gt; yellow -&gt; orange to maximize potential skillups.  I had 5 stacks of different fishes that were in the green and yellows and had to manually queue them =P  Nonetheless, I love all your gadgets!</p>]]></content:encoded>
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		<title>By: Jayse</title>
		<link>http://fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-307</link>
		<dc:creator>Jayse</dc:creator>
		<pubDate>Mon, 17 Oct 2005 00:36:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-307</guid>
		<description>&lt;p&gt;It's my Cooking and Tailoring that freezes up.  With NoOverride = true, I do not get a freeze. With NoOverride = false, it freezes.  I did this with all my normal Addons and without any Addons what so ever but Autocraft and I got identical results.  I also did not have any crafting materials in my inventory.  I have almost all available recipes for cooking and tailoring learned.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>It&#8217;s my Cooking and Tailoring that freezes up.  With NoOverride = true, I do not get a freeze. With NoOverride = false, it freezes.  I did this with all my normal Addons and without any Addons what so ever but Autocraft and I got identical results.  I also did not have any crafting materials in my inventory.  I have almost all available recipes for cooking and tailoring learned.</p>]]></content:encoded>
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		<title>By: Gene Nazarov</title>
		<link>http://fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-304</link>
		<dc:creator>Gene Nazarov</dc:creator>
		<pubDate>Sun, 16 Oct 2005 19:50:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-304</guid>
		<description>&lt;p&gt;It only seems to crash when some materials are available for the first recipe that it points to when the trade skill window opens.  So when i try it with no crafting materials in the inventory it works fine and when i try it with some materials, it freezes.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>It only seems to crash when some materials are available for the first recipe that it points to when the trade skill window opens.  So when i try it with no crafting materials in the inventory it works fine and when i try it with some materials, it freezes.</p>]]></content:encoded>
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		<title>By: Nehlurra</title>
		<link>http://fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-301</link>
		<dc:creator>Nehlurra</dc:creator>
		<pubDate>Sun, 16 Oct 2005 15:35:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-301</guid>
		<description>&lt;p&gt;So far, so good.  If I start freezing again, I'll send along a list of my AddOns and my SavedVariables files :)&lt;/p&gt;

&lt;p&gt;Thanks!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>So far, so good.  If I start freezing again, I&#8217;ll send along a list of my AddOns and my SavedVariables files <img src='http://fizzwidget.com/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>

<p>Thanks!</p>]]></content:encoded>
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		<title>By: Chocky</title>
		<link>http://fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-299</link>
		<dc:creator>Chocky</dc:creator>
		<pubDate>Sun, 16 Oct 2005 13:05:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.fizzwidget.com/2005/10/14/gfw-autocraft-1800-3/#comment-299</guid>
		<description>&lt;p&gt;I have not had the lockup but have expierenced the multi creates when all I wanted was one. When there is enough materials it makes another, if there isn't it complains about a material missing.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I have not had the lockup but have expierenced the multi creates when all I wanted was one. When there is enough materials it makes another, if there isn&#8217;t it complains about a material missing.</p>]]></content:encoded>
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